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Creative Connections

We're here to help creative digital producers connect with each other and find business.

TayScreen working with InGAME and Digital Dundee got this underway with delivery of EU project, Create Converge - 
so using a mix of VR/AR, animation, games, VFX and live action for entertainment and beyond for things like service delivery, training and marketing. 

We learned a lot about using creative, digital solutions to show, tell and sell. So give us a try and we'll be happy to help.

We are still networked with the project's nine partners in five countries – Denmark, Germany, Netherlands, Sweden and the UK (both England and Scotland). So it's a great way to make connections.

We :

  • brought together creatives to collaborate
  • produced demonstration content
  • fostered connections between creatives and markets across entertainment and sectors like tourism, healthcare, energy and fashion.

The project was supported by the EU North Sea Region VB programme.

Key outputs:

  • Funding, sponsorship and support for over 6 events in the region including Bio Dundee and the UK Games Fund Awards.
  • Digital mapping of the sector 
  • 50 SMEs directly helped with new approaches including 10 in Dundee and also jointly with Abertay/InGame via Tay5G
  • 100 industry events hosted and attendance at 60 – including at least 10 by DCC.
  • Books, one on fashion and digital and the other "Storytelling beyond the Screen" (PDF - free to donwload) on immersive production, both in collaboration with industry.
  • 1 Transnational Lab in England, Denmark, Sweden and Scotland
  • 17,000 companies mapped
  • 10 demonstrators of immersive applications covering sectors like space research, fashion, architecture and healthcare and one for visualisation of the creative industries using VR.

Overall the project delivered:

  • SMEs providing new or more efficient creative digital services or engaging with new markets for these to support sustainability of business and turnover.
  • Enterprises cooperating with new/ improved knowledge partnerships – 2033 against a target of 500
  • Enterprises participating in cross-border, transnational or interregional research projects – 120 against target of 100
  • Research institutions participating in cross-border, transnational or interregional research projects – 66 against target of 5
  • Organizations/ enterprises informed about new solutions by project end – 368,285 against target of 1,000

To read more please go to Create Converge.